Category: Games based learning

cricket games-based learning

  • Squares…with a twist

    We have probably all played the catching game ‘squares’ (sometimes called ‘catching tennis’) – two opposing teams trying to throw a ball so that it bounces in the other side’s “square”, and defending by catching the ball before it bounces.

    It is a very simple game to develop catching and throwing skills, and one that can be readily modified to challenge the skills of the players involved, by making the target squares larger or smaller, or closer together or further apart, by allowing one hand, one bounce catches, and by changing the type of ball.

    But this simple game can easily break down if the initial throwing is poor – rules like “underarm only” and “over head height” seem to get forgotten very quickly.

    So this simple variant, from Damo Wilson, is well worth trying.

    Introduce a third team as the ‘net’, between the two competing teams.  Encourage the ‘net’ to block low throws; if they can catch the ball, they replace the throwers in playing the game.

    In effect, a game of mass ‘piggy-in-the-middle’.

    The quality of throws rapidly improved when we tried this, as did the level of competition (and engagement).

    Well worth a try, especially if your ‘squares’ degenerates into a game of skittles!

  • The leg-side game — making the batsman think.

    Nice variation on the leg-side game this morning, thanks to Ollie Rae.

    Batsman set up close to net on off-side, leg-side with targets at mid-on and square leg; random feed — short-of-a-length (for the pull stroke), bobble-feed on leg stump (on-drive).

    Batters aware of leg-side options, but not able to set-up for pull or drive in advance of delivery.

    • Outcomes:  much improved striking by all members of the group.  They were able to predict the stroke, but had to retain their stance until the ball was delivered.
    • Additional learning: be aware of the gaps in the field, and target them when the opportunity arises.
  • GAMES FOR UNDERSTANDING: cricket penalties – from Robin Maslin (mazzacricketcoach)

    Great little game from Robin Maslin.

    I really like how it rewards bowling skills in a tangible way, so that the fielding team are not “just” stopping the batters from scoring runs.

    I shall certainly be trying this out with one of our Colts squads when we move outdoors in a couple of weeks.

    One slight (philosophical) concern. Is there any risk that, by giving points for bowling straight, we might develop bowlers who _expect_ to be rewarded for “doing their job”? Who, if they don’t get their reward, might be dis-incentivised from carrying on?

    robmaslin87's avatarMazza Cricket Coach

    “Cricket Penalties” is a game I have invented to promote the following skills in young players:

    • BOWLING TO A TARGET – eg/ not necessarily at the stumps. This game emphasizes that a) sometimes it is better to aim outside the stumps, and b) wherever you bowl, aiming and driving to that target is essential
    • DEFENDING – the concept of “stopping a penalty” can encourage batter to be watchful, and make sure the ball comes right to their bat
    • BODY MOVEMENT – proving how important it is to move into line with a ball, and avoid dangling the bat away from your body
    • SHOT SELECTION – picking which balls can be attacked and which have to be defended

    HOW IT WORKS

    • 2 TEAMS (1 BATTING, 1 BOWLING)
    • EACH BATTER FACES 2 BALLS (IN A ROW), EACH BOWLER BOWLS 2 BALLS (1 BALL EACH)
    • SET UP A CRICKET PITCH, BUT PLACE A…

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