Category: Games based learning

cricket games-based learning

  • GAMES FOR UNDERSTANDING: cricket penalties – from Robin Maslin (mazzacricketcoach)

    Great little game from Robin Maslin.

    I really like how it rewards bowling skills in a tangible way, so that the fielding team are not “just” stopping the batters from scoring runs.

    I shall certainly be trying this out with one of our Colts squads when we move outdoors in a couple of weeks.

    One slight (philosophical) concern. Is there any risk that, by giving points for bowling straight, we might develop bowlers who _expect_ to be rewarded for “doing their job”? Who, if they don’t get their reward, might be dis-incentivised from carrying on?

  • Jailbreak Cricket v2.0

    Interesting tweet from Phil Kearney yesterday:

    For me, the key line from the quote was “…as much of the game as the players can successfully manage…”

    Which made me think of how my favourite practice game, Jailbreak Cricket can, sometimes, break down – we have been doing it wrong, all along!

    (more…)

  • TGfU CLA CGBL NLP…omg…can we not just play a game?

    A key theme that emerged from the 2017 ECB Coaches Association Conference was the rise of games as a key coaching methodology.

    Drills are out (or, at the very least, “gamified” by introducing game-like challenges); players should spend as much practice time as possible developing transferable skills (skills that have direct and obvious application in match situations) by playing games.

    Sounds good…if we can get beyond the TLAs & FLAs (that’s Three & Four Letter Acronyms) and just get on with designing and playing games. (more…)