Category: Games based learning

cricket games-based learning

  • Jailbreak Cricket v2.0

    Interesting tweet from Phil Kearney yesterday:

    For me, the key line from the quote was “…as much of the game as the players can successfully manage…”

    Which made me think of how my favourite practice game, Jailbreak Cricket can, sometimes, break down – we have been doing it wrong, all along!

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  • TGfU CLA CGBL NLP…omg…can we not just play a game?

    A key theme that emerged from the 2017 ECB Coaches Association Conference was the rise of games as a key coaching methodology.

    Drills are out (or, at the very least, “gamified” by introducing game-like challenges); players should spend as much practice time as possible developing transferable skills (skills that have direct and obvious application in match situations) by playing games.

    Sounds good…if we can get beyond the TLAs & FLAs (that’s Three & Four Letter Acronyms) and just get on with designing and playing games. (more…)

  • The challenge of games – ECB Coaches Association Conference review, part 2

    I have written previously about my conversion to games-based practice, but also about the challenges I have encountered when trying to design appropriate games.

    So when I saw that Ian Renshaw, co-author of “the best book on non-linear pedagogy I have ever read”, and father (and coach) of Aussie opener Matt, was speaking at the ECB Coaches Conference, I knew I had to book in for his sessions straight away.

    And with Professor Chris Cushion, speaking on the Challenge of Games, providing the (very necessary) counter-view to the “game as teacher” mantra, I had a lot of games-based learning to look forward to.

    And I wasn’t disappointed.
    (more…)